#!C:/perl/bin/perl -w use strict; use IO::Socket (); use Getopt::Long (); use vars qw($debug $verbose $PORT $TOHOST $TOPORT $DIR); $PORT = 81; $TOHOST = "127.0.0.1"; $TOPORT = 80; $DIR = undef; $| = 1; ############################################################################ # # This is main() # ############################################################################ { my %o = ('port' => $PORT, 'toport' => $TOPORT, 'tohost' => $TOHOST); Getopt::Long::GetOptions(\%o, 'debug', 'verbose+', 'port=s', 'toport=s', 'tohost', 'dir=s'); $verbose = 1 if $debug && !$verbose; my $ah = IO::Socket::INET->new('LocalAddr' => "0.0.0.0", 'LocalPort' => $PORT, 'Reuse' => 1, 'Listen' => 10) || die "Failed to bind to local socket: $!"; print "Entering main loop.\n" if $o{'verbose'}; $SIG{'CHLD'} = 'IGNORE'; my $num = 0; while (1) { my $ch = $ah->accept(); if (!$ch) { print STDERR "Failed to accept: $!\n"; next; } printf("Accepting client from %s, port %s.\n", $ch->peerhost(), $ch->peerport()) if $o{'verbose'}; ++$num; my $pid = fork(); if (!defined($pid)) { print STDERR "Failed to fork: $!\n"; } elsif ($pid == 0) { # This is the child $ah->close(); Run(\%o, $ch, $num); } else { print "Parent: Forked child, closing socket.\n" if $o{'verbose'}; $ch->close(); } } } sub Run { my($o, $ch, $num) = @_; my $th = IO::Socket::INET->new('PeerAddr' => $o->{'tohost'}, 'PeerPort' => $o->{'toport'}); print("Child: Connecting tunnel to $o->{'tohost'}, port $o->{'toport'}.\n") if $o->{'verbose'}; if (!$th) { printf STDERR ("Child: Failed to connect tunnel to %s, port %s.\n", $o->{'tohost'}, $o->{'toport'}); exit 0; } my $fh; if ($o->{'dir'}) { $fh = Symbol::gensym(); open($fh, ">$o->{'dir'}/tunnel$num.log") or die "Child: Failed to create file $o->{'dir'}/tunnel$num.log: $!"; } $ch->autoflush(); $th->autoflush(); while ($ch || $th) { print "Child: Starting loop.\n" if $o->{'verbose'}; my $rin = ""; vec($rin, fileno($ch), 1) = 1 if $ch; vec($rin, fileno($th), 1) = 1 if $th; my($rout, $eout); select($rout = $rin, undef, $eout = $rin, 120); if (!$rout && !$eout) { print STDERR "Child: Timeout, terminating.\n"; } my $cbuffer = ""; my $tbuffer = ""; if ($ch && (vec($eout, fileno($ch), 1) || vec($rout, fileno($ch), 1))) { print "Child: Waiting for client input.\n" if $o->{'verbose'}; my $result = sysread($ch, $tbuffer, 1024); if (!defined($result)) { print STDERR "Child: Error while reading from client: $!\n"; exit 0; } if ($result == 0) { print "Child: Client has terminated.\n" if $o->{'verbose'}; exit 0; } print "Child: Client input: $cbuffer\n" if $o->{'verbose'}; } if ($th && (vec($eout, fileno($th), 1) || vec($rout, fileno($th), 1))) { print "Child: Waiting for tunnel input.\n" if $o->{'verbose'}; my $result = sysread($th, $cbuffer, 1024); if (!defined($result)) { print STDERR "Child: Error while reading from tunnel: $!\n"; exit 0; } if ($result == 0) { print "Child: Tunnel has terminated.\n" if $o->{'verbose'}; exit 0; } print "Child: Tunnel input: $cbuffer\n" if $o->{'verbose'}; } if ($fh && $tbuffer) { (print $fh $tbuffer); } while (my $len = length($tbuffer)) { print "Child: Writing $len bytes to tunnel.\n" if $o->{'verbose'}; my $res = syswrite($th, $tbuffer, $len); print "Child: Wrote $res bytes of $len to tunnel.\n" if $o->{'verbose'}; if ($res > 0) { $tbuffer = substr($tbuffer, $res); } else { print STDERR "Child: Failed to write to tunnel: $!\n"; } } while (my $len = length($cbuffer)) { print "Child: Writing $len bytes to client.\n" if $o->{'verbose'}; my $res = syswrite($ch, $cbuffer, $len); print "Child: Wrote $res bytes of $len to child.\n" if $o->{'verbose'}; if ($res > 0) { $cbuffer = substr($cbuffer, $res); } else { print STDERR "Child: Failed to write to tunnel: $!\n"; } } } } __END__ =pod =head1 NAME tunnel.pl - Create a TCP/IP tunnel between two ports. =head1 SYNOPSIS tunnel.pl --port= --tohost= --toport= =head1 DESCRIPTION This script is building a TCP/IP tunnel between two ports. In other words, it makes you think that a server is listening on your local machine, port , which is really sitting on host , port . The main purpose of the script is the debugging of client/server applications, as it includes the ability to log what the client sends. This is done by using the option --dir=: If this option is present, then any new connection will be logged in the files dir/tunnel0.log, dir/tunnel1.log, and so on. =head1 CPAN SCRIPT This script can be found on the CPAN. The following sections are for CPAN's internal script handling and you can mainly ignore them. =head2 SCRIPT CATEGORIES Networking =head2 README This script is building a TCP/IP tunnel between two ports. In other words, it makes you think that a server is listening on your local machine, port , which is really sitting on host , port . The main purpose of the script is the debugging of client/server applications, as it includes the ability to log what the client sends. This is done by using the option --dir=: If this option is present, then any new connection will be logged in the files dir/tunnel0.log, dir/tunnel1.log, and so on. =head1 AUTHOR Jochen Wiedmann jochen.wiedmann@softwareag.com =cut